It's Your Dungeons & Dragons Game!

Create a Campaign Get your Campaign started right away!


Create a Character Get your Character created today,
start playing with it tonight!

Campaigns Looking for Players

LFG!
Urban Outbreak
d20 Modern game by TheMagicalMick
Created January 25, 2010, 01:16:14 PM
Description:

The Outbreak

 

 

*A bloody tape recorder is lying on the ground, around it is a mess of bloody bandages and sheets strewn on the ground along with smears on the wall and floor. The grisley scene is sadly not much worse than par for this new world that everyone had to, or more accurately, tried to live in. Pressing play, a man's voice, his diary of sorts can be heard.*

 

"Day 13, audio journal of Mike Richardson- They got me... I can't believe it. The bastards sure bite hard, got me bleeding good, but I think I can get it to stop. If not, I need to take this time to pass on what I know of this whole situation, so that if anyone finds this, they can be better prepared than I was.

It only took one day. One day was all that was needed to take out all of the law and order of society. It spread so quickly that before a true resistance could be organized, it was already too late. Sure if it was one localized place then it might not have been a problem, but they sprung up everywhere within hours, sometimes minutes, of each other. Those who might not believe say 'What about the military? How do unarmed people take out tanks and helicopters?' and you'd be right, they can't take out these vehicles, but tanks are gas guzzlers. Without a steady supply of gas, eventually they'll be stranded and by sheer numbers they'd be cut off from any sort of support. As for helicopters, eventually they need to land and fuel as well, and that's when most went down. The military could not kill them faster than they came and soon enough even they were overrun.

The cause is unknown but hardly matters now that they rule the land. The only people who are still alive are those who were resourceful, cautious, and determined, or perhaps most importantly, lucky. If being in this living hell could be lucky in any aspect. There were plenty of theories though, chemicals on our crops and in our cattle finally backfired, terrorists, government test gone wrong, space radiation, voodoo witchdoctors, God's divine punishment, the list goes on and on. It seemed there were more theories of what happened than there are people living anymore.."

 

"Day 14, audio journal o-" Coughing can be heard. "...of Mike Richardson- The bleeding, it still hasn't stopped. I didn't know.. had so much blood... everywhere now." His voice goes in and out from audible to barely able to be heard on the recording, his breath is labored. "I feel sick, but I have an insatisfiable appetite... no matter how much I eat....just need to get up, keep mo-" More coughing before silence falls upon the tape. Nothing can be heard for a few minutes until shuffling can be heard. A little at first, with some groaning before the sound of two shoes hitting the ground as someone gets up along with more moaning, loud moaning. The feet begin hitting the ground quickly and sound further away before you hear glass shattering and a loud inhuman growling moan is emitted. In seconds it is silent again. The tape recorder turns itself off as the batteries die while you listen.

 

 

_____________________________________

Characters will begin at level 1, no military, ex-military, or police backgrounds. Don't worry about any gear. More info will come.

xx 4e Shadowdancer
January 04, 2010, 05:32:35 AM by Arauthor
Hey, just got really annoyed because i cant recreate my 3.5 pc in 4e (A Shadow dancer) so i made my own here!

Shadow Dancer
"Let the shadows in and they will embrace you"
Prerequisite Trained in stealth evil alignment

Legends speak of a drow mage who found the best rouge`s in all of menzoberranzan
and enchanted them one by one so that they could teleport between shadows to take over menzoberranzan.
You have tapped into this power and use it for your own will

Being a Shadowdancer means that you favor darkness and the element of surprise.
With these you assassinate your target without it knowing you are there

Shadow Dancer Class Features
11th : Shadow Dance if you are in any kind of shadow you may teleport 15 ft to any other as a move action
11th : Surprise Strike if you have combat advantage you gain 1D6 to damage if you have reached at
least 1 milestone today it is 2d6
16th : Assassinate If you have reduced 5 or more non-minion creatures to 0hp today your critical range is 18-20

Shadow Dancer powers
Shadow Strike           ShadowDancer Attack 11
By flitting through space and time you reach your foe and cut him to pieces
Encounter Shadow Martial Weapon
Standard         Melee Weapon
Target One Creature
Attack Dex VS AC
Hit [2]W + Dex Modifier Damage and before the attack you shift twice your speed

Shadow Shape    Shadow Dancer utility 12
"You tap into the darkness inside of you and bring it out"
Daily Shadow Minor Action Personal
Effect Until the end of the encounter you gain insubstantial and -4 to speed

To The GRAVE   Shadow Dancer Attack 20
"You summon the spirits of the first drow shadowdancers to drag your enemies spirits
to Lolth`s Demon Webs

Daily Shadow Summoning Lolth
Standard Ranged 10
Target One Creature
Attack Dex VS AC
Hit 3D10 +Dex Modifier Damage and ongoing 10 Necrotic Damage
Miss Half Damage No Ongoing Damage


What do you think?

How Bout now?
3 comments | Write Comment

xx D&D Compu-Tabletop
October 20, 2009, 07:25:30 AM by Thandrim
Looks like that some coders just idly playing around with what is still 'prototype' technology are doing a vastly superior job than WotC's programmers.  Now all that's left is for WotC to start flooding Microsoft with cease and desist orders.   Roll Eyes
http://www.destructoid.com/dungeons-dragons-played-on-microsoft-surface-152503.phtml
8 comments | Write Comment

xx SpellJammer in 4e
September 02, 2009, 10:05:38 PM by jonathonhawke
Hello all!
I've started on a new project, converting 2e SpellJammer into 4e.
I'd like to present what I've got so far for your advice and comments.

Character race: Lizardmen

Racial Traits:
Average Height: 5' - 6'
Average Weight: 150 - 180

Ability Scores: +2 Strength, +2 Constitution
Size: Medium
Speed: 6 squares
Vision: Low-light

Languages: Common, Draconic
Skill Bonuses: +2 Athletics, +2 Acrobatics
Armored Hide:  You gain a +4 racial AC bonus when wearing no armor or cloth armor.  You are considered to be wearing light armor for purposes of any power, feat, skill, or ability.
Tail Slap: You can use your tail as a natural weapon with the following characteristics: Proficiency: +2, Damage: 1d6, Group: Unarmed, Properties: Off-hand.
Reptilian Speed: You gain a +1 racial bonus to Reflex.





Wheel lock Pistol (One-handed Superior Ranged weapon)
Proficiency: +2
Damage: 1d4
Range: 5/10
Price: 70gp
Weight: 5
Group: Firearms
Properties: Load standard, High crit

Powder & Shot (for Wheel lock Pistol) (20)
Price: 2gp
Weight: 5lb
12 comments | Write Comment

xx Newbie DM to 4e, need help!
August 01, 2009, 03:44:17 AM by TKXapathy
Hey all, this is my first post on mydndgame!

As the title implies, I'm a newbie DM and I have little experience DMing anything, my regular group that usually plays Call of Cthulhu decided to try out DnD 4e for a change, and asked me to be the DM, I'm the type of person that never says no Smiley . However, other than Call of Cthulhu and d100 Basic Roleplaying, I've never really played any other Roleplaying game before, so DnD is kind of new to me.

I have a few questions about the rules:

Attacks of Opportunity
The thing I don't understand about this is how they work. Do players get Attacks of Opportunity when enemies come too close to them? Do all players get to use them even though its not their turn? And exactly what kind of damage it deals? I searched through the players handbook, maybe I'm missing something, but the information on Attacks of Opportunity doesn't really help.

Attacks
the Concept of combat in such a way is new to me, how does AC work? I don't understand the weapons and proficiency bonuses, do the bonuses add to damage and AC or only to AC? And what about the bonuses against AC, do they also apply to damage?

A bit confused, please help a DM in need!
4 comments | Write Comment

xx Dm Share Pool
July 16, 2009, 02:51:39 AM by Arauthor
Hey guys I have been getting dm block lately and cant get any ideas so post ideas for an adventure ill make it and send it to you also post anything that could be helpful especially new traps or puzzle ill start


Dm:on the floor you see a trapdoor with a pull ring on it
Players: We Pull It
Dm:It Doesnt Pull
Players Try Everything to get it opens anyone standing on it fall in it opens from the inside with a magical bolt holding it closed
inside they are devoured by a gray render
5 comments | Write Comment